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How to Play
Objective
Defend your Core at the center of the hex grid against 20 waves of enemies. If the Core's HP reaches 0, you lose.
Energy Economy
Everything costs Energy. You earn energy passively, plus bonus income from each hex of territory you control. Spend wisely — towers AND units share the same pool.
Territory
Hexes near your towers and units become your territory (cyan tint). More territory = more energy income. You can only build within your territory.
Fog of War
Most of the map is hidden. Your Core, towers, and units reveal nearby hexes. Sensor Towers reveal a large area. Stealth enemies are only visible within your territory or sensor range.
Towers
| Tower | Cost | Range | Effect |
| ⚡ Laser Turret | 50 | 3 | Single-target, 8 damage |
| ◎ EMP Tower | 35 | 2 | AoE, 4 damage + slow |
| ◈ Sensor Tower | 20 | — | Reveals 6-hex radius, no damage |
Units
| Unit | Cost | Speed | Effect |
| ⟡ Scout Drone | 15 | Fast | Wide vision, weak combat |
| ◘ Infantry | 25 | Med | Balanced fighter |
| ▶ Cavalry | 40 | Fast | Heavy damage dealer |
Enemies
| Enemy | Trait |
| ◇ Drone | Fast, weak, swarms |
| ■ Walker | Slow, tanky |
| ◊ Infiltrator | Stealthy — invisible outside territory |
| ◆ Boss | Massive HP, appears every 5 waves |
Tips
- Expand territory early for more energy income
- Sensor Towers reveal stealthy Infiltrators
- Use Scout Drones to see incoming waves
- EMP Towers slow enemies — combine with Laser Turrets
- Power Nodes (yellow hexes) give bonus energy when in your territory